ClientSessionChannel[C] struct FlowSshC_ClientSessionChannel {};
[C++] class ClientSessionChannel : public IRefCountable, public NoCopy
[C#] public class ClientSessionChannel : IDisposable
Members Creation, Destruction
Requests
[C] Handler Registration
[Cpp/Net] Overrides and Events
[Net] Disposing
Remarks Whenever you execute an application remotely or start an interactive shell, you will do so by using a session-channel. In FlowSshC, session-channels are represented by an opaque FlowSshC_ClientSessionChannel structure. In FlowSshCpp/Net they are managed by the ClientSessionChannel class. Handlers are called only for active channels. A channel is said to be active if it is either open or opening. A channel can be created even if the associated client is not yet connected. Before an open request is send, the client must be connected though. |