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ClientSessionChannel - Release

[C]

void __cdecl FlowSshC_ClientSessionChannel_Release(FlowSshC_ClientSessionChannel* channel);

[C++]

[ClientSessionChannel] void Release() const;

[C] Parameters

Remarks

Decrements the channel objects reference count. Once the reference count drops to 0, the object is automatically destroyed. See also [ClientSessionChannel]AddRef.
Important: The library might hold a reference on the object too. The object is destroyed when both the user AND the library have released it.